Sunday, June 28, 2009

I beat the first Phoenix Wright game!

Yessss!! After what seems like forever of playing this game off and on, I finally beat it just moments ago!

For a while I didn't play it because I was stuck on the part of the DS-exclusive 5th case ("Rise from the Ashes") where you have to prove that the supposed "Blue Badger shadow" Ema Skye saw was actually the "unstable jar" you have in the Court Record. But, thankfully, I found a diagram online (as well as a screenshot) showing how to turn the jar so it proves that fact, and was able to move on and beat the game!

Here's the diagram:
And the screenshot:

Now, I confess, I did actually use a walkthrough on this game. The walkthrough said what statements to press in cross-examination and what evidence to present and when. It also said where to go, who to talk to, and what to do during investigation. But then, isn't that the same info that is included in official players' guides? I don't feel that I cheated. Some games - especially fantasy games - you can't get through very well without a little help. Players' guides are also useful for dungeon maps and to determine you've got all the items you need from a place (especially dungeons). They also often give advice on how to defeat bosses (very useful with the myriad of element-based bosses in Tales of Symphonia). The Tales of Symphonia players' guide also provides a full bestiary - useful in completing the Monster List.

Anyway, I was putting off playing the other Phoenix Wright game I own, Phoenix Wright: Trials and Tribulations, until I beat this game, so now I can play that one. That game's the third in the series, though, so I might want to get the second one (Phoenix Wright: Justice for All) and play it first. I don't know if it matters plot-wise or not. Then there's the newest game in the US, Apollo Justice: Ace Attorney, and the new Miles Edgeworth-themed spin-off (Ace Attorney Investigations: Miles Edgeworth) that was just recently released in Japan.

I am also considering getting a Wii. The game store by the movie theatre has preowned ones for $200 (about $50 cheaper than a new one, which would be a big savings if I bought a game also). It can play my GameCube games, so I wouldn't have to get rid of those. I would have to keep the GameCube memory cards I have, though, since GameCube games played on the Wii need GameCube memory cards to save, and since I'm not likely to find any for sale anymore, I might as well hold on to the ones I have, if they're usable. (I had one that got so messed up, I couldn't use it anymore, even though physically speaking it was fine). The trouble is, if the ones I have get messed up, I'm in a pickle.

Another benefit of a Wii is the fact that it is wireless - no cords! Since I can't even quite figure out how to plug my TV and VCR in to the nearest plug right now (since the plug's covered by my bookcase, which I had moved there when the carpet was replaced recently), I most certainly don't want a game system with lots of wires. I guess maybe I should figure out how to plug the TV in first, although I could just plug it in somewhere else in the room for a bit until I am able to plug it in behind the bookcase.

If I buy a Wii, I may buy a Wii game with it. I'm thinking something simple to start - Wii Fit, Wii Music, or EA Sports Active. Although Wii Fit requires that you buy that heavy, humongous Balance Board too (which can also be used to help simulate a drum kit in Wii Music). EA Sports Active is usable right out of the box, with the extra equipment (leg bands and a resistance band) packaged with the game. So I may get that one. I need the exercise.

Well that was pretty much all I was going to say. Bye!

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